Guild Software is a small company located in Milwaukee, Wisconsin. Formed by a group of friends who have worked together in the realtime computer graphics world since 1993, we pursue what we believe to be the prevalent direction in computer games: large-scale multiplayer environments. As advances in internet connectivity and computer hardware emerge, the definition of the "multiplayer videogame" will change drastically. We hope to be among those fortunate enough to push the limits of this new online world, and help redefine the way people think about interactive gaming.

The People

John Bergman - Managing Director, Artwork
john@guildsoftware.com

Ray Ratelis - Programming
ray@guildsoftware.com

Andy Sloane - Programming
andy@guildsoftware.com

Michael Warnock - Programming
michael@guildsoftware.com