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Guild Software is a small company located in Milwaukee, Wisconsin.
Formed by a group of friends who have worked together in the realtime
computer graphics world since 1993, we pursue what we believe to be the
prevalent direction in computer games: large-scale multiplayer environments.
As advances in internet connectivity and computer hardware emerge, the
definition of the "multiplayer videogame" will change drastically. We hope to
be among those fortunate enough to push the limits of this new online world,
and help redefine the way people think about interactive gaming.
The People
John Bergman - Managing Director, Artwork
john@guildsoftware.com
Ray Ratelis - Programming
ray@guildsoftware.com
Andy Sloane - Programming
andy@guildsoftware.com
Michael Warnock - Programming
michael@guildsoftware.com
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